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Towering Tallstrider

Large beast, unaligned


  • Armor Class 13
  • Hit Points 22 (4d10)
  • Speed 50 ft.


STR DEX CON INT WIS CHA
14 (+2) 16 (+3) 10 (+0) 4 (-3) 11 (+0) 6 (-2)

  • Skills Athletics +4, Perception +2
  • Senses passive Perception 12
  • Languages
  • Challenge 1 (200 XP)


Trampling Charge. If the tallstrider moves at least 20 feet straight toward a creature and then hits it with a beak attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the tallstrider can make another attack with its claws against it as a bonus action.

Actions

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (1d12 + 2) piercing damage.

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.