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Towering Tallstrider
Large beast, unaligned
- Armor Class 13
- Hit Points 22 (4d10)
Speed 50 ft.
STR DEX CON INT WIS CHA 14 (+2) 16 (+3) 10 (+0) 4 (-3) 11 (+0) 6 (-2)
- Skills Athletics +4, Perception +2
- Senses passive Perception 12
- Languages —
Challenge 1 (200 XP)
Trampling Charge. If the tallstrider moves at least 20 feet straight toward a creature and then hits it with a beak attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the tallstrider can make another attack with its claws against it as a bonus action.
Actions
Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (1d12 + 2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.