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Shale Spider

Large elemental, chaotic evil


  • Armor Class 15 (natural armor)
  • Hit Points 42 (5d10 + 15)
  • Speed 30 ft., burrow 30 ft.


STR DEX CON INT WIS CHA
16 (+3) 14 (+2) 16 (+3) 7 (-2) 10 (+0) 5 (-3)

  • Damage Vulnerabilities thunder
  • Damage Resistances bludgeoning, piercing, and slashing from non magical attacks
  • Damage Immunities poison
  • Condition Immunities exhaustion, paralyzed, petrified, poisoned, unconscious
  • Senses darkvision 60 ft., passive Perception 10
  • Languages
  • Challenge 3 (700 XP)


Earth Glide. The spider can burrow through non magical unworked earth and stone. While doing so, it doesn't disturb the material it moves through.

Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Multiattack. The spider makes two attacks: one with its bite and one slam.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage plus 2 (1d4) acid damage.

Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage.