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Quilboar Thornweaver

Medium humanoid (quilboar), neutral evil


  • Armor Class 12 (16 with barkskin)
  • Hit Points 22 (4d8 + 4)
  • Speed 30 ft.


STR DEX CON INT WIS CHA
11 (+0) 14 (+2) 13 (+1) 9 (-1) 15 (+2) 9 (-1)

  • Senses darkvision 60 ft., passive Perception 11
  • Languages Common, Quilboar
  • Challenge 1 (200 XP)


Keen Smell. The quilboar has advantage on Wisdom (Perception) checks that rely on smell.

Vengeance. The quilboar can make an opportunity attack with disadvantage against a target within range when an ally that it can see or hear dies.

Spellcasting. The quilboar is a 3rd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared:

Cantrips (at will): resistance, shillelagh, thorn whip
1st level (4 slots): cure wounds, faerie fire, sleep
2nd level (2 slots): barkskin, spike growth

Actions

Tusk. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage.

Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d8) bludgeoning damage.

Reactions

Quills. In response to being hit by a melee attack, the quilboar can spew quills back at the attacker. Melee Weapon Attack: +4 to hit, range 10 ft., one target. Hit: 4 (1d4 + 2) piercing damage.