Quilboar Thornweaver
Medium humanoid (quilboar), neutral evil
- Armor Class 12 (16 with barkskin)
- Hit Points 22 (4d8 + 4)
Speed 30 ft.
STR DEX CON INT WIS CHA 11 (+0) 14 (+2) 13 (+1) 9 (-1) 15 (+2) 9 (-1)
- Senses darkvision 60 ft., passive Perception 11
- Languages Common, Quilboar
Challenge 1 (200 XP)
Keen Smell. The quilboar has advantage on Wisdom (Perception) checks that rely on smell.
Vengeance. The quilboar can make an opportunity attack with disadvantage against a target within range when an ally that it can see or hear dies.
Spellcasting. The quilboar is a 3rd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared:
Cantrips (at will): resistance, shillelagh, thorn whip
1st level (4 slots): cure wounds, faerie fire, sleep
2nd level (2 slots): barkskin, spike growthActions
Tusk. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage.
Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d8) bludgeoning damage.
Reactions
Quills. In response to being hit by a melee attack, the quilboar can spew quills back at the attacker. Melee Weapon Attack: +4 to hit, range 10 ft., one target. Hit: 4 (1d4 + 2) piercing damage.