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Lasher Spitter

Medium plant, unaligned


  • Armor Class 12 (natural armor)
  • Hit Points 13 (2d8 + 4)
  • Speed 30 ft., climb 20 ft.


STR DEX CON INT WIS CHA
8 (-1) 14 (+2) 14 (+2) 4 (-3) 8 (-1) 3 (-4)

  • Skills Stealth +4
  • Damage Vulnerabilities fire
  • Condition Immunities blinded, deafened
  • Senses blindsight 60 ft., passive Perception 9
  • Languages
  • Challenge 1/2 (100 XP)


False Appearance. While the lasher remains motion­less, it is indistinguishable from an ordinary plant.

Actions

Thorn Slash. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Acid Spit. Ranged Weapon Attack: +4 to hit, range 15/30 ft., one creature. Hit: 6 (1d8 + 2) acid damage. At the end of each of its turns, the creature must make a DC 10 Constitution saving throw, taking 2 (1d4) acid damage on a failure or ending the recurring acid damage on a success.