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Kobold
Small humanoid (kobold), chaotic neutral
- Armor Class 12
- Hit Points 5 (2d6 - 2)
Speed 30 ft.
STR DEX CON INT WIS CHA 10 (+0) 14 (+2) 8 (-1) 7 (-2) 7 (-2) 8 (-1)
- Skills Perception +2
- Senses passive Perception 10
- Languages Low Common, Common
Challenge 1/8 (25 XP)
Nimble Escape. The kobold can take the Disengage or Hide action as a bonus action on each of its turns.
Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold’s allies is within 5 ft. of the creature and the ally isn’t incapacitated.
Actions
Pickaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 4 (1d6) piercing damage.