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Gnoll Brute
Medium humanoid (gnoll), chaotic evil
- Armor Class 14 (hide armor)
- Hit Points 32 (5d8 + 10)
Speed 30 ft.
STR DEX CON INT WIS CHA 15 (+2) 13 (+1) 14 (+2) 6 (-2) 10 (+0) 7 (-2)
- Skills Perception +2
- Senses darkvision 60 ft., passive Perception 12
- Languages Low Common, Gnoll
Challenge 1 (200 XP)
Brute. A melee weapon deals one extra die when the gnoll hits with it (included in the attack).
Last Stand. When the gnoll is reduced to 0 hit points, it can use its reaction to make a bite attack before falling unconscious.
Actions
Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 7 (2d4 + 2) piercing damage.
Greatclub. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) bludgeoning damage.