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Giraffe
Huge beast, unaligned
- Armor Class 11
- Hit Points 34 (4d12 + 8)
Speed 50 ft.
STR DEX CON INT WIS CHA 16 (+3) 12 (+1) 14 (+2) 2 (-4) 13 (+1) 7 (-2)
- Skills Perception +3
- Senses passive Perception 13
- Languages —
Challenge 1 (200 XP)
Keen Sight. The giraffe has advantage on Wisdom (Perception) checks that rely on sight.
Charge. If the giraffe moves at least 20 ft. straight toward a target and then hits it with a hooves attack on the same turn, the target takes an extra 9 (2d8) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
Actions
Hooves. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage.