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Giraffe

Huge beast, unaligned


  • Armor Class 11
  • Hit Points 34 (4d12 + 8)
  • Speed 50 ft.


STR DEX CON INT WIS CHA
16 (+3) 12 (+1) 14 (+2) 2 (-4) 13 (+1) 7 (-2)

  • Skills Perception +3
  • Senses passive Perception 13
  • Languages
  • Challenge 1 (200 XP)


Keen Sight. The giraffe has advantage on Wisdom (Perception) checks that rely on sight.

Charge. If the giraffe moves at least 20 ft. straight toward a target and then hits it with a hooves attack on the same turn, the target takes an extra 9 (2d8) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Actions

Hooves. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage.